Guck Item ID

It smells like fermented fish.
Guck is a sticky green material harvested from Gucksacks growing on Ancient trees in the Swamp. It is required for Mountain-tier crafts including the Draugr Fang bow and Root armor.
Overview
Guck is a material item in Valheim. Its in-game item ID is Guck, which you can drop into the console with spawn Guck to give yourself one — append a number like spawn Guck 50 to spawn a stack.
In the in-game data it is tagged as Item drop and Material.
The spawn command requires cheats — enable them with devcommands after opening the console.
| Item ID | Guck |
| Category | Item drop |
| Subcategory | Material |
- Command reference
- spawn
Command Builder
Spawns one Guck at your location.
Example Commands
Spawns one Guck at your location.
Spawns five Guck at your location.
Spawns twenty Guck at your location.
Stats
| Type | Material |
| Weight | 0.5 |
| Stack size | 50 |
| Teleportable | Yes |
Related Items
Acorn
Amber
Amber Pearl
Ancient bark
Ancient Seed
Barley
Barley flour
Beech seeds
Bilebag
Birch seeds
Black metal
Black Metal Missile
Black metal scrap
Blood clot
Blood pudding
Bloodbag
Bloodgold Missile
Blue mushroom
Blueberries
Boar jerky
Boar meat
Bone fragments
Bread
Bread dough
Bronze
Bronze nails
Bukeperries
Carrot
Carrot seeds
Carrot soup
Building mechanics
Full reference- Structural support
Wood
- 100 maximum
- 10 minimum support
- Does not support other pieces
- Weather & damage
No rain wear
- pierce: Resistant
- fire: Immune
- frost: Immune
- poison: Immune
- spirit: Immune
- Needs protection from Ashlands ash
- Heavy snow can damage weakly supported pieces
- Storage & fuel
- 5 h 33 min 20 sec per fuel
- 6 capacity
- 33 h 20 min from full
Support depends on contact geometry and the pieces underneath. Maximum support is not a safe height in meters. Damage multipliers are before other game effects.
Dropped by
Used in recipes
Biomes via creature drops
Used to build
Possible chest loot at
- Dev House 31 source definition; DevHouse3 / piece_chest_blackmetal (2) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Dev House 41 source definition; DevHouse4 / piece_chest_blackmetal (2) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)