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Onion Item ID

The item ID and ready-to-paste spawn commands for Onion in Valheim, with example quantities, stats, and its crafting recipe where it has one.
Onion
Item drop

A crunchy and spicy taste.

Onions are a Mountain-tier crop grown from Onion seeds on cultivated ground. The seeds themselves are found in Mountain ruins. Onions are used in Onion soup and many Mountain/Plains-tier recipes.

Overview

Onion is a material item in Valheim. Its in-game item ID is Onion, which you can drop into the console with spawn Onion to give yourself one — append a number like spawn Onion 50 to spawn a stack.

In the in-game data it is tagged as Item drop and Material.

The spawn command requires cheats — enable them with devcommands after opening the console.

Item IDOnion
CategoryItem drop
SubcategoryMaterial
Command reference
spawn

Command Builder

Quantity

Spawns one Onion at your location.

Example Commands

Spawns one Onion at your location.

Spawns five Onion at your location.

Spawns twenty Onion at your location.

Stats

TypeConsumable
Food health13
Food stamina40
Food eitr0
Food duration15 min
Food regeneration1 HP / tick
DrinkNo
Weight0.3
Stack size50
TeleportableYes

Related Items

Taming & breeding

Full reference

1 entry

Food & taming

30 min base taming · fed for 10 min per meal

Breeding requirements

Fewer than 5 within 10 m

Partner within 3 m · fed and calm; adults and offspring count toward the limit

Offspring & growth

1 min pregnancy after successful breeding

Animals need food and calm conditions to make taming or breeding progress. Keep the area active by staying nearby. Pregnancy time starts after successful breeding; it is not the full interval between births.

Gathering & resource nodes

Full reference

1 entry

Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.

Farming & plant growth

Full reference

2 entries

Growth times are base ranges. The growth radius is an obstacle check, not a guaranteed center-to-center planting distance. Farming skill and world modifiers can change harvests.

Used to build

Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)