- Possible drops
1 ×Iolite- Health & tool
Pick by hand
- Regrowth / next stage
Does not regrow after picking
Iolite Item ID

Light is reflected sharply off of this gem, or does it come from within the stone itself?
Overview
Iolite is a material item in Valheim. Its in-game item ID is GemstoneBlue, which you can drop into the console with spawn GemstoneBlue to give yourself one — append a number like spawn GemstoneBlue 50 to spawn a stack.
The spawn command requires cheats — enable them with devcommands after opening the console.
| Item ID | GemstoneBlue |
| Category | Material |
- Command reference
- spawn
Command Builder
Spawns one Iolite at your location.
Example Commands
Spawns one Iolite at your location.
Spawns five Iolite at your location.
Spawns twenty Iolite at your location.
Stats
| Type | Material |
| Weight | 2 |
| Stack size | 50 |
| Teleportable | Yes |
Related Items
Ancient Coin
Ashlands Gourmet Bowl
Ashwood
Asksvin Bladder
Asksvin Hide
Asksvin Neck
Asksvin Pelvis
Asksvin Ribcage
Asksvin Skull
Asksvin Tail
Basic Fireworks
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Bear Meat
Bear Paw
Bell Fragment
Black Core
Black Forest Buffet Platter
Black Marble
Black Marble
Black Marble
Black Metal
Black Metal
Bloodgold
Bloodgold
Bloodgold
Bloodstone
Blue Fireworks
Blue Jute
Bonemass Vegvisir
Bonemaw Meat
Gathering & resource nodes
Full reference1 entry
| Resource source | Possible drops | Health & tool | Regrowth / next stage |
|---|---|---|---|
Pick by hand | Does not regrow after picking |
Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.
Dropped by
Used in recipes
Nidhögg the Thundering1 required; +1 per upgrade level
Scourging Slayer1 required; +1 per upgrade level
Splitnir the Storming1 required; +1 per upgrade level
Storm Fang1 required; +1 per upgrade level
Storm Ripper1 required; +1 per upgrade level
Storm Star1 required; +1 per upgrade level
Thundering Berserkir Axes1 required; +1 per upgrade level
Possible chest loot at
- Charred Fortress4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Fortress Ruins1 source definition; FortressRuins_new01 / TreasureChest_charredfortress (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)