- Possible drops
1 ×Bloodstone- Health & tool
Pick by hand
- Regrowth / next stage
Does not regrow after picking
Bloodstone Item ID

You wonder how many deals have been made to appease this gem. How many palms have bled onto it in exchange for its power?
Overview
Bloodstone is a material item in Valheim. Its in-game item ID is GemstoneRed, which you can drop into the console with spawn GemstoneRed to give yourself one — append a number like spawn GemstoneRed 50 to spawn a stack.
The spawn command requires cheats — enable them with devcommands after opening the console.
| Item ID | GemstoneRed |
| Category | Material |
- Command reference
- spawn
Command Builder
Spawns one Bloodstone at your location.
Example Commands
Spawns one Bloodstone at your location.
Spawns five Bloodstone at your location.
Spawns twenty Bloodstone at your location.
Stats
| Type | Material |
| Weight | 2 |
| Stack size | 50 |
| Teleportable | Yes |
Related Items
Ancient Coin
Ashlands Gourmet Bowl
Ashwood
Asksvin Bladder
Asksvin Hide
Asksvin Neck
Asksvin Pelvis
Asksvin Ribcage
Asksvin Skull
Asksvin Tail
Basic Fireworks
Bear Hide
Bear Meat
Bear Paw
Bell Fragment
Black Core
Black Forest Buffet Platter
Black Marble
Black Marble
Black Marble
Black Metal
Black Metal
Bloodgold
Bloodgold
Bloodgold
Blue Fireworks
Blue Jute
Bonemass Vegvisir
Bonemaw Meat
Bonemaw Scale
Gathering & resource nodes
Full reference1 entry
| Resource source | Possible drops | Health & tool | Regrowth / next stage |
|---|---|---|---|
Pick by hand | Does not regrow after picking |
Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.
Dropped by
Used in recipes
Bleeding Berserkir Axes1 required; +1 per upgrade level
Blood Fang1 required; +1 per upgrade level
Bloodgeon1 required; +1 per upgrade level
Brutal Slayer1 required; +1 per upgrade level
Dundr1 required; +1 per upgrade level
Dyrnwyn1 required; +1 per upgrade level
Jörmundling1 required; +0 per upgrade level
Nidhögg the Bleeding1 required; +1 per upgrade level
Splitnir the Bleeding1 required; +1 per upgrade level
Trollstav1 required; +1 per upgrade level
Wound Ripper1 required; +1 per upgrade level
Used to build
Possible chest loot at
- Charred Fortress4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Fortress Ruins1 source definition; FortressRuins_new01 / TreasureChest_charredfortress (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)