- Possible drops
- Health & tool
200 health
Minimum tool tier 0
- Regrowth / next stage
Ashwood Item ID

Wood hardened by fire and ash.
Overview
Ashwood is a material item in Valheim. Its in-game item ID is Blackwood, which you can drop into the console with spawn Blackwood to give yourself one — append a number like spawn Blackwood 50 to spawn a stack.
The spawn command requires cheats — enable them with devcommands after opening the console.
| Item ID | Blackwood |
| Category | Material |
- Command reference
- spawn
Command Builder
Spawns one Ashwood at your location.
Example Commands
Spawns one Ashwood at your location.
Spawns five Ashwood at your location.
Spawns twenty Ashwood at your location.
Stats
| Type | Material |
| Weight | 2 |
| Stack size | 50 |
| Teleportable | Yes |
Related Items
Ancient Coin
Ashlands Gourmet Bowl
Asksvin Bladder
Asksvin Hide
Asksvin Neck
Asksvin Pelvis
Asksvin Ribcage
Asksvin Skull
Asksvin Tail
Basic Fireworks
Bear Hide
Bear Meat
Bear Paw
Bell Fragment
Black Core
Black Forest Buffet Platter
Black Marble
Black Marble
Black Marble
Black Metal
Black Metal
Bloodgold
Bloodgold
Bloodgold
Bloodstone
Blue Fireworks
Blue Jute
Bonemass Vegvisir
Bonemaw Meat
Bonemaw Scale
Gathering & resource nodes
Full reference8 entries
| Resource source | Possible drops | Health & tool | Regrowth / next stage |
|---|---|---|---|
200 health Minimum tool tier 0 | |||
200 health Minimum tool tier 0 | |||
200 health Minimum tool tier 0 | |||
200 health Minimum tool tier 0 | |||
200 health Minimum tool tier 0 | |||
200 health Minimum tool tier 0 |
- Possible drops
- Health & tool
200 health
Minimum tool tier 0
- Regrowth / next stage
- Possible drops
- Health & tool
200 health
Minimum tool tier 0
- Regrowth / next stage
- Possible drops
- Health & tool
200 health
Minimum tool tier 0
- Regrowth / next stage
- Possible drops
- Health & tool
200 health
Minimum tool tier 0
- Regrowth / next stage
- Possible drops
- Health & tool
200 health
Minimum tool tier 0
- Regrowth / next stage
Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.
Used in recipes
Ashlands Bow10 required; +5 per upgrade level
Charred Arrow8 required; +1 per upgrade level
Charred Bolt8 required; +1 per upgrade level
Dundr10 required; +5 per upgrade level
Flametal Missile10 required; +1 per upgrade level
Flametal Shield10 required; +10 per upgrade level
Flametal Tower Shield15 required; +10 per upgrade level
Ripper10 required; +5 per upgrade level
Splitnir10 required; +5 per upgrade level
Staff of Fracturing5 required; +3 per upgrade level
Staff of the Wild15 required; +5 per upgrade level
Used to build
Ashwood Arch×2
Ashwood Arched Wall×2
Ashwood Beam 1 m×1
Ashwood Beam 2 m×2
Ashwood Beam 26°×2
Ashwood Beam 26°×2
Ashwood Beam 45°×2
Ashwood Beam 45°×2
Ashwood Beam 67°×2
Ashwood Bed×8
Ashwood Bench×6
Ashwood Bottom Arch×2
Ashwood Decorative Floor×4
Ashwood Decorative Wall×4
Ashwood Decorative Window×2
Ashwood Divider×2
Ashwood Door×5
Ashwood Floor 1x1×1
Ashwood Floor 2x2×2
Ashwood Half Wall×1
Ashwood Pole 1 m×1
Ashwood Pole 2 m×2
Ashwood Quarter Wall×1
Ashwood Roof Cross 26°×2
Ashwood Roof Cross 26°×2
Ashwood Roof Cross 45°×2
Ashwood Roof Cross 45°×2
Ashwood Roof Cross 67°×2
Ashwood Stack×50
Ashwood Stair×2
Ashwood Stakewall×6
Ashwood Top Arch×2
Ashwood Wall×2
Ashwood Wall 26°×2
Ashwood Wall 26° (Inverted)×2
Ashwood Wall 45°×2
Ashwood Wall 45° (Inverted)×2
Ashwood Wall 67°×2
Ashwood Wall 67° (Inverted)×2
Feathery Wreath×3
Gem Cutter×8
Metal Cutter×5
Rolling Pins and Cutting Boards×8
Wood Bench×6
Destructible drops at
- Charred Fortress17 source definitions; CharredFortress / CharredBanner2 (3) (location prefab); CharredFortress / CharredBanner2 (4) (location prefab); CharredFortress / CharredBanner2 (5) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Charred Tower Ruins 1 dvergr9 source definitions; CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (4) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (5) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (6) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Possible chest loot at
- Morgen Hole 13 source definitions; MorgenHole1 / TreasureChest_ashland_stone (1) (location prefab); MorgenHole1 / TreasureChest_ashland_stone (2) (location prefab); MorgenHole1 / TreasureChest_ashland_stone (3) (location prefab). Serialized stack ranges: 1–2. Conditions and weights are in the source tables; content is not guaranteed.
- Morgen Hole 23 source definitions; MorgenHole2 / TreasureChest_ashland_stone (1) (location prefab); MorgenHole2 / TreasureChest_ashland_stone (2) (location prefab); MorgenHole2 / TreasureChest_ashland_stone (3) (location prefab). Serialized stack ranges: 1–2. Conditions and weights are in the source tables; content is not guaranteed.
- Morgen Hole 33 source definitions; MorgenHole3 / TreasureChest_ashland_stone (1) (location prefab); MorgenHole3 / TreasureChest_ashland_stone (2) (location prefab); MorgenHole3 / TreasureChest_ashland_stone (3) (location prefab). Serialized stack ranges: 1–2. Conditions and weights are in the source tables; content is not guaranteed.
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)