- Possible drops
- Health & tool
50 health
Per rock section · Minimum tool tier 6
- Regrowth / next stage
Does not naturally respawn
Petrified Tissue Item ID

A hard and sturdy material with plenty of potential. Needs to be refined in a Blast Furnace.
Overview
Petrified Tissue is a material item in Valheim. Its in-game item ID is GoldOre, which you can drop into the console with spawn GoldOre to give yourself one — append a number like spawn GoldOre 50 to spawn a stack.
The spawn command requires cheats — enable them with devcommands after opening the console.
| Item ID | GoldOre |
| Category | Material |
- Command reference
- spawn
Command Builder
Spawns one Petrified Tissue at your location.
Example Commands
Spawns one Petrified Tissue at your location.
Spawns five Petrified Tissue at your location.
Spawns twenty Petrified Tissue at your location.
Stats
| Type | Material |
| Weight | 14 |
| Stack size | 30 |
| Teleportable | No |
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Ancient Coin
Ashlands Gourmet Bowl
Ashwood
Asksvin Bladder
Asksvin Hide
Asksvin Neck
Asksvin Pelvis
Asksvin Ribcage
Asksvin Skull
Asksvin Tail
Basic Fireworks
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Bear Meat
Bear Paw
Bell Fragment
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Black Marble
Black Marble
Black Metal
Black Metal
Bloodgold
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Bloodstone
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Blue Jute
Bonemass Vegvisir
Bonemaw Meat
Gathering & resource nodes
Full reference3 entries
| Resource source | Possible drops | Health & tool | Regrowth / next stage |
|---|---|---|---|
50 health Per rock section · Minimum tool tier 6 | Does not naturally respawn | ||
50 health Per rock section · Minimum tool tier 6 | Does not naturally respawn | ||
50 health Per rock section · Minimum tool tier 6 | Does not naturally respawn |
- Possible drops
- Health & tool
50 health
Per rock section · Minimum tool tier 6
- Regrowth / next stage
Does not naturally respawn
- Possible drops
- Health & tool
50 health
Per rock section · Minimum tool tier 6
- Regrowth / next stage
Does not naturally respawn
Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.
Processing & production
Full reference1 entry
| Station | Input | Output | Time | Fuel & capacity |
|---|---|---|---|---|
30 sec Keep the smoke outlet clear | 2 Coal / output 10 input capacity · 20 fuel capacity |
- Input
- Output
1 ×Bloodgold- Time
30 sec
Keep the smoke outlet clear
- Fuel & capacity
2 Coal / output
10 input capacity · 20 fuel capacity
Times are base processing times while the station can operate. Wind, blocked smoke, shelter, skills, and world settings can change actual production.
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)