Iron Item ID
The item ID and ready-to-paste spawn commands for Iron in Valheim, with example quantities, stats, and its crafting recipe where it has one.

Material
This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.
Overview
Iron is a material item in Valheim. Its in-game item ID is Upgrader2Weapon, which you can drop into the console with spawn Upgrader2Weapon to give yourself one — append a number like spawn Upgrader2Weapon 50 to spawn a stack.
The spawn command requires cheats — enable them with devcommands after opening the console.
| Item ID | Upgrader2Weapon |
| Category | Material |
- Command reference
- spawn
Command Builder
Quantity
Spawns one Iron at your location.
Example Commands
Spawns one Iron at your location.
Spawns five Iron at your location.
Spawns twenty Iron at your location.
Stats
| Type | Material |
| Weight | 0.5 |
| Stack size | 20 |
| Teleportable | Yes |
Related Items
Ancient Coin
Ashlands Gourmet Bowl
Ashwood
Asksvin Bladder
Asksvin Hide
Asksvin Neck
Asksvin Pelvis
Asksvin Ribcage
Asksvin Skull
Asksvin Tail
Basic Fireworks
Bear Hide
Bear Meat
Bear Paw
Bell Fragment
Black Core
Black Forest Buffet Platter
Black Marble
Black Marble
Black Marble
Black Metal
Black Metal
Bloodgold
Bloodgold
Bloodgold
Bloodstone
Blue Fireworks
Blue Jute
Bonemass Vegvisir
Bonemaw Meat
Used in recipes
Ancient bark spear1 required; +0 per upgrade level
Battleaxe1 required; +0 per upgrade level
Bronze axe1 required; +0 per upgrade level
Draugr Fang bow1 required; +0 per upgrade level
Early Axes1 required; +0 per upgrade level
Huntsman bow1 required; +0 per upgrade level
Iron atgeir1 required; +0 per upgrade level
Iron mace1 required; +0 per upgrade level
Iron pickaxe1 required; +0 per upgrade level
Iron sledge1 required; +0 per upgrade level
Iron sword1 required; +0 per upgrade level
Possible chest loot at
- Crypt 25 source definitions; forestcrypt_room1 / TreasureChest_forestcrypt (possible dungeon room); forestcrypt_new_BurialChamber02 / TreasureChest_forestcrypt (possible dungeon room); forestcrypt_new_Burialchamber03 / TreasureChest_forestcrypt (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Crypt 35 source definitions; forestcrypt_room1 / TreasureChest_forestcrypt (possible dungeon room); forestcrypt_new_BurialChamber02 / TreasureChest_forestcrypt (possible dungeon room); forestcrypt_new_Burialchamber03 / TreasureChest_forestcrypt (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Crypt 45 source definitions; forestcrypt_room1 / TreasureChest_forestcrypt (possible dungeon room); forestcrypt_new_BurialChamber02 / TreasureChest_forestcrypt (possible dungeon room); forestcrypt_new_Burialchamber03 / TreasureChest_forestcrypt (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Grave 11 source definition; Grave1 / TreasureChest_swamp (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Hildir crypt1 source definition; forestcrypt_room1 / TreasureChest_forestcrypt (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Ruin 11 source definition; Ruin1 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Ruin 21 source definition; Ruin2 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Stone House 31 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Stone Tower Ruins 31 source definition; StoneTowerRuins03 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Stone Tower Ruins 71 source definition; StoneTowerRuins07 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Stone Tower Ruins 81 source definition; StoneTowerRuins08 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Stone Tower Ruins 91 source definition; StoneTowerRuins09 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Stone Tower Ruins 101 source definition; StoneTowerRuins10 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Sunken Crypt 47 source definitions; sunkencrypt_new_Corridor1 / TreasureChest_sunkencrypt (possible dungeon room); sunkencrypt_new_Corridor1 / TreasureChest_sunkencrypt (1) (possible dungeon room); sunkencrypt_new_Corridor1 / TreasureChest_sunkencrypt (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 11 source definition; SwampHut1 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 21 source definition; SwampHut2 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 31 source definition; SwampHut3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 41 source definition; SwampHut4 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 51 source definition; SwampHut5 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Ruin 11 source definition; SwampRuin1 / TreasureChest_swamp (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Ruin 21 source definition; SwampRuin2 / TreasureChest_swamp (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Troll Cave 24 source definitions; TrollCave02 / TreasureChest_blackforest (location prefab); TrollCave02 / TreasureChest_blackforest (1) (location prefab); TrollCave02 / TreasureChest_trollcave (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)