CharredFortress Location ID
The location ID and world-generation details for CharredFortress in Valheim — the biome it spawns in and how many appear per world.
About
Location prefab from the game extraction. Placement settings do not guarantee that it appears in a particular world.
Overview
CharredFortress is a Valheim world location that spawns in the ashlands biome, identified internally as CharredFortress.
World generation places up to 20 per world, with terrain constraints (altitude 20–1000 m; terrain delta 0–10 m), and an exclusion radius of 32m, which is why some seeds have far more of them than others.
| Location ID | CharredFortress |
| Biome | Ashlands |
| Max Per World | 20 |
| Min Distance | 256 m |
| Terrain | Altitude 20–1000 m; terrain delta 0–10 m |
| Size | 32 |
Creatures in the Ashlands
Creatures you may encounter near CharredFortress, based on the biome it spawns in.
Other Locations in These Biomes
- Ashland Ruins
- Charred Ruins 1
- Charred Ruins 2
- Charred Ruins 3
- Charred Ruins 4
- Charred Stone Spawner
- Charred Tower Ruins 1
- Charred Tower Ruins 1 dvergr
- Charred Tower Ruins 2
- Charred Tower Ruins 3
- Dev Wall Ash
- Fader Location
- Fortress Ruins
- Leviathan Lava
- Meteorite
- Morgen Hole 1
- Morgen Hole 2
- Morgen Hole 3
- Placeof Mystery 1
- Placeof Mystery 2
- Placeof Mystery 3
- Runestone Ashlands
- Sulfur Arch
- Volture Nest
More details
- Enabled for placement
- Yes
- Location-specific creature spawners (no catalog page)
- piece_Charred_Balista: 4 source definitions; CharredFortress / Spawner_Charred_balista (location prefab); CharredFortress / Spawner_Charred_balista (1) (location prefab); CharredFortress / Spawner_Charred_balista (2) (location prefab); more in source tables. Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Resolved location-content sources
- 254
- Eligible room prefabs
- 0
Location biomes
Possible destructible drops
Ashwood17 source definitions; CharredFortress / CharredBanner2 (3) (location prefab); CharredFortress / CharredBanner2 (4) (location prefab); CharredFortress / CharredBanner2 (5) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Bell Fragment1 source definition; CharredFortress / Charred_altar_bellfragment (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Grausten31 source definitions; CharredFortress / GraveStone_Broken_CharredTwitcherNest (1) (location prefab); CharredFortress / GraveStone_Broken_CharredTwitcherNest (2) (location prefab); CharredFortress / GraveStone_Broken_CharredTwitcherNest (9) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Scrap Bronze19 source definitions; CharredFortress / Ashlands_Fortress_Wall_Spikes (2) (location prefab); CharredFortress / Ashlands_Fortress_Wall_Spikes (6) (location prefab); CharredFortress / Ashlands_Fortress_Wall_Spikes (10) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Stone16 source definitions; CharredFortress / Ashland_Stair (4) (location prefab); CharredFortress / Ashland_Stair (5) (location prefab); CharredFortress / Ashland_Stair (6) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Location-specific creature spawners
Charred Archer7 source definitions; CharredFortress / Spawner_CharredCross (location prefab); CharredFortress / Spawner_CharredCross (1) (location prefab); CharredFortress / Spawner_Charred_Archer (1) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Charred Warlock5 source definitions; CharredFortress / Spawner_CharredCross (location prefab); CharredFortress / Spawner_CharredCross (1) (location prefab); CharredFortress / Spawner_Charred_Mage (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Charred Warrior2 source definitions; CharredFortress / Spawner_CharredCross (location prefab); CharredFortress / Spawner_CharredCross (1) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Possible chest loot
Black Marble4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Black Marble4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Bloodstone4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Celestial Feather4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Charred Bone4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 5–10. Conditions and weights are in the source tables; content is not guaranteed.
Charred Skull4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–2. Conditions and weights are in the source tables; content is not guaranteed.
Coins4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 200–500. Conditions and weights are in the source tables; content is not guaranteed.
Flametal4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Flametal4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Flametal Ore4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 10–20. Conditions and weights are in the source tables; content is not guaranteed.
Iolite4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Jade4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Molten Core4 source definitions; CharredFortress / TreasureChest_charredfortress (4) (location prefab); CharredFortress / TreasureChest_charredfortress (2) (location prefab); CharredFortress / TreasureChest_charredfortress (1) (location prefab); more in source tables. Serialized stack ranges: 1–2. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 20–1,000 m
- Minimum spacing from similar locations
- 256 m
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)