PlaceofMystery1 Location ID
The location ID and world-generation details for PlaceofMystery1 in Valheim — the biome it spawns in and how many appear per world.
About
Location prefab from the game extraction. Placement settings do not guarantee that it appears in a particular world.
Overview
PlaceofMystery1 is a Valheim world location that spawns in the ashlands biome, identified internally as PlaceofMystery1.
World generation places up to 1 per world, with terrain constraints (altitude 0–1000 m; terrain delta 0–5 m), and an exclusion radius of 24m, which is why some seeds have far more of them than others.
| Location ID | PlaceofMystery1 |
| Biome | Ashlands |
| Max Per World | 1 |
| Min Distance | 2048 m |
| Terrain | Altitude 0–1000 m; terrain delta 0–5 m |
| Size | 24 |
Creatures in the Ashlands
Creatures you may encounter near PlaceofMystery1, based on the biome it spawns in.
More details
- Enabled for placement
- Yes
- Resolved location-content sources
- 107
- Eligible room prefabs
- 0
Location biomes
Possible destructible drops
Charred Skull1 source definition; PlaceofMystery1 / Spawner_CharredStone_Elite (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Grausten63 source definitions; PlaceofMystery1 / Ashlands_Floor (55) (location prefab); PlaceofMystery1 / Ashlands_Pillar4 (location prefab); PlaceofMystery1 / Ashlands_ArchRoofDamaged_half1 (location prefab); more in source tables. Serialized stack ranges: 0–0, 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Possible pickable items
Dyrnwyn Tip Fragment1 source definition; PlaceofMystery1 / Pickable_Swordpiece3 (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Molten Core4 source definitions; PlaceofMystery1 / Pickable_MoltenCoreStand (1) (location prefab); PlaceofMystery1 / Pickable_MoltenCoreStand (3) (location prefab); PlaceofMystery1 / Pickable_MoltenCoreStand (2) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Location-specific creature spawners
Charred Archer1 source definition; PlaceofMystery1 / Spawner_CharredStone_Elite (location prefab). Serialized level ranges: 3–2. Conditions and weights are in the source tables; content is not guaranteed.- Charred Twitcher1 source definition; PlaceofMystery1 / Spawner_CharredStone_Elite (location prefab). Serialized level ranges: 3–2. Conditions and weights are in the source tables; content is not guaranteed.
Charred Warlock1 source definition; PlaceofMystery1 / Spawner_CharredStone_Elite (location prefab). Serialized level ranges: 3–2. Conditions and weights are in the source tables; content is not guaranteed.
Charred Warrior1 source definition; PlaceofMystery1 / Spawner_CharredStone_Elite (location prefab). Serialized level ranges: 3–2. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 0–1,000 m
- Minimum spacing from similar locations
- 2,048 m
- World limit
- One instance per world
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)Other Locations in These Biomes
- Ashland Ruins
- Charred Fortress
- Charred Ruins 1
- Charred Ruins 2
- Charred Ruins 3
- Charred Ruins 4
- Charred Stone Spawner
- Charred Tower Ruins 1
- Charred Tower Ruins 1 dvergr
- Charred Tower Ruins 2
- Charred Tower Ruins 3
- Dev Wall Ash
- Fader Location
- Fortress Ruins
- Leviathan Lava
- Meteorite
- Morgen Hole 1
- Morgen Hole 2
- Morgen Hole 3
- Placeof Mystery 2
- Placeof Mystery 3
- Runestone Ashlands
- Sulfur Arch
- Volture Nest