- Possible drops
- Health & tool
200 health
Minimum tool tier 2
- Regrowth / next stage
Acorn Item ID

Plant them to grow an oak tree.
Acorns are tree seeds dropped by chopping Oak trees in the Meadows. They can be planted on cultivated ground using the Cultivator to grow a new Oak tree, which will eventually yield Fine wood when felled.
Overview
Acorn is a seed item in Valheim. Its in-game item ID is Acorn, which you can drop into the console with spawn Acorn to give yourself one — append a number like spawn Acorn 50 to spawn a stack.
In the in-game data it is tagged as Item drop and Seed.
The spawn command requires cheats — enable them with devcommands after opening the console.
| Item ID | Acorn |
| Category | Item drop |
| Subcategory | Seed |
- Command reference
- spawn
Command Builder
Spawns one Acorn at your location.
Example Commands
Spawns one Acorn at your location.
Spawns five Acorn at your location.
Spawns twenty Acorn at your location.
Stats
| Type | Material |
| Weight | 0.1 |
| Stack size | 100 |
| Teleportable | Yes |
Related Items
Amber
Amber Pearl
Ancient bark
Ancient Seed
Barley
Barley flour
Beech seeds
Bilebag
Birch seeds
Black metal
Black Metal Missile
Black metal scrap
Blood clot
Blood pudding
Bloodbag
Bloodgold Missile
Blue mushroom
Blueberries
Boar jerky
Boar meat
Bone fragments
Bread
Bread dough
Bronze
Bronze nails
Bukeperries
Carrot
Carrot seeds
Carrot soup
Chitin
Gathering & resource nodes
Full reference1 entry
| Resource source | Possible drops | Health & tool | Regrowth / next stage |
|---|---|---|---|
200 health Minimum tool tier 2 |
Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.
Farming & plant growth
Full reference1 entry
| Plant | Planting cost | Grows into | Growth time | Where & how |
|---|---|---|---|---|
Oak Sapling | 1 h 40 min–2 h 13 min 20 sec |
- Planting cost
1 ×Acorn- Grows into
- Growth time
1 h 40 min–2 h 13 min 20 sec
- Where & how
Growth times are base ranges. The growth radius is an obstacle check, not a guaranteed center-to-center planting distance. Farming skill and world modifiers can change harvests.
Used to build
Possible chest loot at
- Dev House 31 source definition; DevHouse3 / piece_chest_blackmetal (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Dev House 41 source definition; DevHouse4 / piece_chest_blackmetal (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)