- Possible drops
- Health & tool
Pick by hand
- Regrowth / next stage
4 h
Yellow mushroom Item ID

An energetic glowing mushroom.
Yellow mushrooms are gathered from glowing pickable spawn points in the Black Forest. They are used in Minor stamina mead and Medium stamina mead.
Overview
Yellow mushroom is a food item in Valheim. Its in-game item ID is MushroomYellow, which you can drop into the console with spawn MushroomYellow to give yourself one — append a number like spawn MushroomYellow 50 to spawn a stack.
In the in-game data it is tagged as Item drop, Food, and Material.
The spawn command requires cheats — enable them with devcommands after opening the console.
| Item ID | MushroomYellow |
| Category | Item drop |
| Subcategory | Food, Material |
- Command reference
- spawn
Command Builder
Spawns one Yellow mushroom at your location.
Example Commands
Spawns one Yellow mushroom at your location.
Spawns five Yellow mushroom at your location.
Spawns twenty Yellow mushroom at your location.
Stats
| Type | Consumable |
| Food health | 10 |
| Food stamina | 30 |
| Food eitr | 0 |
| Food duration | 10 min |
| Food regeneration | 1 HP / tick |
| Drink | No |
| Weight | 0.1 |
| Stack size | 50 |
| Teleportable | Yes |
Related Items
Acorn
Amber
Amber Pearl
Ancient bark
Ancient Seed
Barley
Barley flour
Beech seeds
Bilebag
Birch seeds
Black metal
Black Metal Missile
Black metal scrap
Blood clot
Blood pudding
Bloodbag
Bloodgold Missile
Blue mushroom
Blueberries
Boar jerky
Boar meat
Bone fragments
Bread
Bread dough
Bronze
Bronze nails
Bukeperries
Carrot
Carrot seeds
Carrot soup
Gathering & resource nodes
Full reference1 entry
| Resource source | Possible drops | Health & tool | Regrowth / next stage |
|---|---|---|---|
Pick by hand | 4 h |
Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.
Used in recipes
Pickable at locations
- Crypt 2103 source definitions; forestcrypt_entrance_large / Pickable_Mushroom_yellow (2) (possible dungeon room); forestcrypt_entrance_large / Pickable_Mushroom_yellow (3) (possible dungeon room); forestcrypt_entrance_large / Pickable_Mushroom_yellow (4) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Crypt 3103 source definitions; forestcrypt_entrance_large / Pickable_Mushroom_yellow (2) (possible dungeon room); forestcrypt_entrance_large / Pickable_Mushroom_yellow (3) (possible dungeon room); forestcrypt_entrance_large / Pickable_Mushroom_yellow (4) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Crypt 4103 source definitions; forestcrypt_entrance_large / Pickable_Mushroom_yellow (2) (possible dungeon room); forestcrypt_entrance_large / Pickable_Mushroom_yellow (3) (possible dungeon room); forestcrypt_entrance_large / Pickable_Mushroom_yellow (4) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Hildir crypt76 source definitions; forestcrypt_room1 / Pickable_Mushroom_yellow (possible dungeon room); forestcrypt_room1 / Pickable_Mushroom_yellow (1) (possible dungeon room); forestcrypt_room1 / Pickable_Mushroom_yellow (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Sunken Crypt 432 source definitions; sunkencrypt_new_Start1 / Pickable_Mushroom_yellow (6) (possible dungeon room); sunkencrypt_new_Start1 / Pickable_Mushroom_yellow (7) (possible dungeon room); sunkencrypt_new_Start1 / Pickable_Mushroom_yellow (8) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Troll Cave 216 source definitions; TrollCave02 / Pickable_Mushroom_yellow (location prefab); TrollCave02 / Pickable_Mushroom_yellow (1) (location prefab); TrollCave02 / Pickable_Mushroom_yellow (2) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Possible chest loot at
- Dev House 31 source definition; DevHouse3 / piece_chest_blackmetal (1) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Dev House 41 source definition; DevHouse4 / piece_chest_blackmetal (1) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)