Skip to content

Barley Item ID

The item ID and ready-to-paste spawn commands for Barley in Valheim, with example quantities, stats, and its crafting recipe where it has one.
Barley
Item drop

A bundle of barley.

Barley is a Plains-era crop harvested by picking cultivated barley plants. It can be ground at a Windmill into Barley flour, which is used to bake Bread, Lox pie, and Fish wraps.

Overview

Barley is a material item in Valheim. Its in-game item ID is Barley, which you can drop into the console with spawn Barley to give yourself one — append a number like spawn Barley 50 to spawn a stack.

In the in-game data it is tagged as Item drop, Material, and Seed.

The spawn command requires cheats — enable them with devcommands after opening the console.

Item IDBarley
CategoryItem drop
SubcategoryMaterial, Seed
Command reference
spawn

Command Builder

Quantity

Spawns one Barley at your location.

Example Commands

Spawns one Barley at your location.

Spawns five Barley at your location.

Spawns twenty Barley at your location.

Stats

TypeMaterial
Weight0.2
Stack size100
TeleportableYes

Related Items

Taming & breeding

Full reference

3 entries

Food & taming

Grows with time

Growth requires the area to be active.

Breeding requirements

Not at this stage

Offspring & growth

50 min to grow up

Food & taming

Already tame · fed for 10 min per meal

Breeding requirements

Fewer than 10 within 10 m

Partner within 4 m · fed and calm; adults and offspring count toward the limit

Offspring & growth

1 min pregnancy after successful breeding

Food & taming

30 min base taming · fed for 10 min per meal

Breeding requirements

Fewer than 4 within 20 m

Partner within 8 m · fed and calm; adults and offspring count toward the limit

Offspring & growth

2 min pregnancy after successful breeding

Animals need food and calm conditions to make taming or breeding progress. Keep the area active by staying nearby. Pregnancy time starts after successful breeding; it is not the full interval between births.

Gathering & resource nodes

Full reference

2 entries

Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.

Farming & plant growth

Full reference

1 entry

Planting cost
1 ×Barley
Grows into
2 ×Barley
Growth time

1 h 6 min 40 sec–1 h 23 min 20 sec

Where & how

Cultivated soil · Clearance radius 0.5 m · Open sky

Growth times are base ranges. The growth radius is an obstacle check, not a guaranteed center-to-center planting distance. Farming skill and world modifiers can change harvests.

Processing & production

Full reference

1 entry

Input
1 ×Barley
Output
Time

10 sec

At full wind power; slower in weak wind

Fuel & capacity

No added fuel

50 input capacity

Times are base processing times while the station can operate. Wind, blocked smoke, shelter, skills, and world settings can change actual production.

Used to build

Possible chest loot at

Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)