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Greydwarf eye Item ID

The item ID and ready-to-paste spawn commands for Greydwarf eye in Valheim, with example quantities, stats, and its crafting recipe where it has one.
Greydwarf eye
Item drop

The milky eyeball of a Greydwarf.

Greydwarf eyes are common drops from Greydwarves, Greydwarf brutes, and Greydwarf shamans in the Black Forest. They are used in the Hammer recipe, portals, Frost resistance mead, and the Adze workbench upgrade.

Overview

Greydwarf eye is a material item in Valheim. Its in-game item ID is GreydwarfEye, which you can drop into the console with spawn GreydwarfEye to give yourself one — append a number like spawn GreydwarfEye 50 to spawn a stack.

In the in-game data it is tagged as Item drop and Material.

The spawn command requires cheats — enable them with devcommands after opening the console.

Item IDGreydwarfEye
CategoryItem drop
SubcategoryMaterial
Command reference
spawn

Command Builder

Quantity

Spawns one Greydwarf eye at your location.

Example Commands

Spawns one Greydwarf eye at your location.

Spawns five Greydwarf eye at your location.

Spawns twenty Greydwarf eye at your location.

Stats

TypeMaterial
Weight0.2
Stack size50
TeleportableYes

Related Items

Building mechanics

Full reference

2 entries

Structural support

Wood

100 maximum · 10 minimum support · Does not support other pieces

Weather & damage

No rain wear

fire: Immune · frost: Immune · poison: Immune · spirit: Immune · Needs protection from Ashlands ash · Heavy snow can damage weakly supported pieces

Storage & fuel

5 h 33 min 20 sec per fuel · 5 capacity · 27 h 46 min 40 sec from full

Structural support

Wood

100 maximum · 10 minimum support · Does not support other pieces

Weather & damage

No rain wear

pierce: Resistant · fire: Immune · frost: Immune · poison: Immune · spirit: Immune · Needs protection from Ashlands ash · Heavy snow can damage weakly supported pieces

Storage & fuel

5 h 33 min 20 sec per fuel · 6 capacity · 33 h 20 min from full

Support depends on contact geometry and the pieces underneath. Maximum support is not a safe height in meters. Damage multipliers are before other game effects.

Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)